
JT Mckend
I love reading manhwa so I got this for it's underlying premise. However after level 2, progression no longer comes from playing the game (because upgrades don't scale but costs do, so they become effectively worthless) but watching adds for skins with better bonuses. This was fine because at first watching ads felt very rewarding, until level 13 when I had both AA fire and skin. at which ads where no longer viable either and there was no way to progress in the game. (even If you did pay...)
18 people found this review helpful
Thanks for the detailed feedback. We get how frustrating the progression curve feels. We’re sharing your input with the devs. For help or suggestions, you can always reach us at contact+legend-of-fireball@tap-nation.io.

Phet
AVOID THIS CASH GRAB Don't even bother unless the devs change it from being a massive cash grab "pay to get past level 40" game because that's the point when you need to start spending real money since your progression is at a snails pace even if you watch an ad every minute (no ads option is $20 USD by the way, seriously..) And incase a developer replies to this about the no ads including other things; don't have it only under a $20 price tag.
28 people found this review helpful
TapNation
February 24, 2025
Sorry to hear you are unsatisfied with the progress of the updates. I hope you can enjoy our app again in the future.

Michael Sessions
I'm giving it a 2 star because of balancing issues and lack of mechanics. As an example, I get $2.9T from destroying an item. But after 2 hrs of offline time, I get $44B. Why is it so much lower? Other than destroying the item, there's not much there. Game feels light on progression mechanics. If I talk about the a.d.s. I'll just get an automated response on here. But you have to watch a lot to get a little. The trade-off isn't worth it.
41 people found this review helpful